Flux For Mac Os X

2021年6月19日
Download here: http://gg.gg/v27m6
Mac Pro 1.1 & Mac Pro 2.1 are NOT supported. Lo cate and double click the.dmg archive folder containing the Flux:: Center Installation file. (It will usually be in your Downloads folder.). Download this app from Microsoft Store for Windows 10. See screenshots, read the latest customer reviews, and compare ratings for f.lux.
Mac Unreal offers a complete world for you to roam - a world of incredible beauty and realism with the most detailed environments ever to grace your screen. In one seamless flowing world, race across vast outdoor and indoor environments, enter enchanting cities, mysterious temples, glittering mines, shattered ships, and crystal clear waters. If you find flux.exe running and do not want it: Go to the Start Menu Add/Remove Programs Uninstall f.lux Mac Install. Click the f.lux Mac download link. Click the zip file to expand it Double click the ’Flux’ application in your Finder window. Enter your location, set your wake time, and select the type of lighting in your room at night.
Welcome to our Soundflower installation guide. Installing Soundflower on modern macOS versions can be a little complicated as kernel extensions need now to be given permissions before being loaded for the first time. So the Soundflower installer will error out on macOS High Sierra and Mojave. But this is easy to fix.
macOS 10.13 High Sierra and macOS 10.14 Mojave Soundflower Install
*Download the installer: soundflower_2.0b2.zip.
*Run it and perform the install
*The installer will tell you that it failed. This is completely normal.
*Open the System Preferences and go to the “Security & Privacy” settings.
*Click on the “Allow” button next to “MATT INGALS”.(This has to be a physical hardware click. Remote desktop connections or even local software tools like “Better Touch Tool” won’t work!)
*Run the installer again. This time it will run through without any problems.
Click ’Open Security Preferences’
Click on the Allow button and run the installer again.
IMPORTANT: If you can’t record from Soundflower under Mojave (the device is there but only silence is being recorded) make sure that you have given microphone access permissions to your recording app! macOS treats Soundflower like a microphone in this regard. Go to system preferences -> Privacy & Security -> Privacy -> Microphone -> [check mark next to your recording app]
See our blog post about this issue: https://www.fluxforge.com/blog/recording-problems-on-mojave/
macOS 10.10 - 10.12 Soundflower Install
Because we’re getting this asked a lot: Here’s how you get Soundflower to work with macOS 10.12 Sierra and OS X 10.10 and 10.11…
As you know, since 10.10, OS X requires kernel extensions to be signed. Sadly the officially available version of Soundflower isn’t signed because it’s an open source project and - as far as we know - no one has volunteered to do the work and pay the $99 fee to obtain a signing certificate.
That’s why we have built a signed version of Soundflower which will work on OS X 10.10, 10.11 and the new macOS 10.12 Sierra.
Here is the direct download link: soundflower_2.0b2.zip.
Download the zip and run the contained installer. Even though not required you probably should restart your Mac to make sure everything got installed properly.
Enjoy!
Please note that we can’t offer direct support for Soundflower. We just built a version you can install on macOS 10.11 and 10.12. If you encounter any problems please contact Soundflower’s developer! You can find their project page here: https://github.com/Soundflower-Original
Shameless self promotion: Have you tried Vector yet? Vector is an audio editor for OS X that is designed to fit into the space between simple audio apps and full blown studio production tools. (Kinda like Cool Edit Pro for the Mac - if you are that old school).Table of Contents
*Introduction
*The Basics
*Files and Documents
*Recording
*Effects
*Settings Panel
*Recipes / Cookbook
*FAQ
*SupportIntroductionWelcome to Vector 3
Vector 3 is the newest and latest version of the highly popular Vector audio editor for macOS. Version 3 has been completely re-worked from the ground up and has received many much requested features and bugfixes.
Vector 3 now supports 3rd party Audio Unit plugins, multi selection, adjustable loop points, adjustable selections and markers, a low power recording mode to save battery life and a transparent temporary workspace system which doesn’t prompt you anymore to create a new document every time you want to edit an existing audio file.
We have also significantly improved rendering speed on Retina Macs making Vector 3 the audio editor with the smoothest UI experience on the Mac today.
We hope you will be delighted using Vector 3!The BasicsThe Editing Window
*
Wave View
This is where most of the action happens. Vector renders an audio signal’s graphical representation in this view. This simply is a representation of the signal’s volume at a given time. The higher the spike the louder the sound is. Behind the wave form you can see the grid. The horizontal grid lines represent the volume on a logarithmic scale. From one line to the next the perceived sound loudness doubles for human ears. The vertical lines represent a time grid which adjusts itself to the current zoom level.
Single-clicking on the Wave View will set the cursor position to the clicked location and deselect all active selections. Double clicking will select the currently visible portion of the document.
You can use your mouse’s scroll wheel to zoom in and out (by scrolling up/down) or to scroll through the document by holding shift and scrolling up/down.
If your Mac has a touchpad you can zoom by using the two finder scroll gesture or by using the pinch zoom gesture. To scroll with a touchpad just two-finger scroll to the left/right.
Selecting works as expected: Hold down the left mouse button and drag the mouse around.
*
Time Band
The numbers correspond to time code locations in the edited document. In the screenshot above you can see that the cursor (3) is located at ~03:00 minutes.
*
Cursor
The Cursor indicates the current playback/recording position within the document. You can move the cursor by left-clicking anywhere in the wave view. (This is disabled during recording for obvious reasons.) If you want to change the cursor position without deselecting the current selection hold down the alt/option key when you click in the wave view or drag the cursor by its header.
Generators, pasting, playback, etc. always are applied to the cursor’s location. So if you place the cursor at 05:00 minutes and generate 10 seconds of silence those 10 seconds silence will be inserted at 05:00.
*
Loop Points
These two elements represent locations for looped playback. You can drag them around by their handles (the upper area). The blue marker is the looping start point while the red one is the end point at which playback will stop and jump back to the position indicated by the blue marker.
*
Transport Area
These are standard transport buttons you know from iTunes and co. Pressing the red circle ‘record’ button will start audio recording. Pressing the play button will start playback and with the prev/next buttons you can move the cursor around. (The cursor snaps then to the vertical grid lines in the wave view).
*
VU Meter
To the right and left of the transport area are VU bars. During recording these bars display the current input audio level and during playback the output level is shown. The range shown by the vu meter is [-36, -24, -18, -12, -9, -6, -3, -0] dB.
*
Mini Map
The mini map always displays the whole document. The map is handy to orient yourself when the wave view is zoomed in as it highlights the range which is currently shown by the wave view and has its own cursor position indicator.
*
Info Display
In the info display’s upper section you can see the current document’s file name. Right-clicking on it will pop up a menu where you can chose to display the document in Finder.
The numbers below the file name represent the current playback/recording position.
*
Audio Channel
As you can see there are two wave forms displayed. This happens when you edit a stereo audio file. The upper wave form represents the left audio channel and the lower wave form represents the right audio channel.
You can limit selections to each channel by dragging near the outer edge of a channel. If you drag near the inner edge the selection will contain both channels.
*
Info Label
The Info Label displays either the document’s total length or if there’s a selection it displays the selection’s parameters (location and length).
Right next to the label is an eye shaped button. Pressing this button results in the wave view zooming out/in to display the selected range.
*
Device Selector (A)
Clicking this speaker shaped button will open a popup which allows to change the current input and output device.
There’s also a volume slider which changes the playback volume. (This slider has no influence on actual document data but only affects the playback volume. To change the document’s levels use “Edit” -> “Amplify”!)
*
Selected Region
The region marked in light blue color is the currently selected region. Every operation (like effects, delete, copy, etc.) you might perform is applied only to selected regions. You can select regions by left clicking and dragging in the wave view. Not unlike you would select text in a text editor.
Note the selevtion header which will display how long the selected area is.
Selections can also be modified: You can either drag the whole selection around via the selection’s header or by dragging around its edges.
*
Marked Region
Marked regions are somewhat like persistent selection. You can always easilz mark the region under a marker simply by double clicking the marker’s title. Markers are also used for batch export where each marker gets exported into its own file. And if you save your document as a Vector Project (.vpj) markers will also persist between working sessions.
To mark an area first select it and then go to the “Markers” menu and select “Drop Marker”. You can also right-click the marker’s header to show a context menu of possible options (like rename).
Just like selections markers can also be dragged around or resized.Basics of Audio Editing
Audio editors conceptually work similar to text editors. The cursor is regarded as the insertion point. Operations like record or paste always take place at the cursor location. Other operations like effects, delete or copy are applied to selected ranges.
To move the cursor just click inside the wave view. You can also specify the location more accurately by going to the “Transport” menu and choosing “Go to Custom Location”.
Selecting a certain range again is similar to a text editor: Click and drag inside the wave view to select a range. The selected range will be highlighted. There’s also a “Select Custom Range” command in the “Edit” menu for more accurate selection.
Vector has some advanced selection features: For example you’re not limited to having just one selection at a time. You can have multiple selections. To add a selection just press the CMD key while you drag inside the wave view. You then can apply effects to those selections at once. For example you could select from 05:00 to 05:10 and from 06:00 to 06:15 and apply the ‘reverse’ effect. This would result in only the selected ranges being reversed and the rest of the document would stay unchanged.
Please note that copy and paste works only with one active selection. You can’t copy multiple selections. (Though this is supposed to change in a future update).
Contrary to other audio editors selections in Vector are not limited to always selecting all channels at once. You can select just the left channel or just the right one. To achieve this just drag at the outer edge of the channel area you want to select. If you drag on the inner edge both channels will be selected.
Existing selections can be altered. If you hover over a selection’s left or right edge you can click and drag to resize the selection. (The mouse will change to a resize cursor to notify you of this option). Also pressing the shift key while left-clicking inside the wave view will extend the active selection.
Of course there’s the possibility to undo and redo any changes you perform. So feel free to experiment. (Don’t forget: There’s no right or wrong - if it sounds good it is good.)Files and DocumentsCreating Empty Documents
Creating a new empty document possibly is the easiest part of Vector. Simply select “New” from the “File” menu and you’re ready to go. Vector will create a new empty document with the format specified in the Vector settings panel.
If you need a specific document format select “File” -> “New with parameters” and enter the desired sample rate, bit depth and channel layout.Opening Documents
Opening an audio file with Vector is straight forward. Either drag and drop the file onto Vector’s icon in the dock, use the Finder’s “Open With…” function or in Vector select “File” -> “Open”.Saving Documents
If you’re pleased with your work you’re going to want to save it. Luckily saving is pretty simple, too. Select “Save” from the “File” menu and Vector will save the changes you made to the original document. If you don’t want to change the original file but save your changes to a new file select “Save As…” from the “File” menu and chose a new location to save the document to.
You should also use “Save As…” whenever you want to change the file’s format. For example if you want to save a OGG file as a MP3 file select “Save As…” and chose the MP3 format from the file format dropdown in the save as dialog.
Please be very careful when you use “Save” as the original file will be overwritten. And once you close the document in Vector there will be no way to undo this!
IMPORTANT: One special file format is “Vector Project (.vpj)” which is Vector’s native document format. If you want to persist undo-history and markers between work sessions you will have to use this format to save your work. In Vector 1 and 2 this file format was called TAF.Importing Audio Files
You can also open multiple files in one Vector document. Just use the “File” -> “Import” menu item and the file you selected will be inserted at the cursor’s location into the current document. You can use this method to stich multiple single audio files together.Recording
Vector is not just an audio editor but also a full audio recorder. You can record from any audio device that is recognized by OS X.Recording Audio from the built-in Microphone
Most Macs come with a built in microphone. Usually this mic is used for Facetime or Skype. But it can also be used to create recordings in Vector.
Usually the built in mic is pre-selected as the system’s default audio input device. So all you have to do is to press the red “Record” button in Vector’s transport area. Vector will start and keep recording until you press either the Pause, Stop or Record button to stop recording.
During recording the VU bars on the right edge of Vector’s editor window display the incoming audio level. You should try to keep the level at or below -3 db to ensure distortion-free recording. (You can adjust the microphone’s sensitive in the System Preference’s “Sound” panel).
If the VU bars don’t move even though you’re speaking into the mic possibly a different audio device has been selected for input. In this case just click the speaker icon in the top right corner of Vector’s editor window (not to be confused with the OS X speaker icon in the menu bar!) and select “Built-In Microphone” under “Input Devices”.Flux For Mac Os
Everything should work now. If not visit the System Settings and adjust the microphone’s input sensitivity.Recording Audio from external Audio Devices
While the built in microphone is great for quick voice memos its recording quality usually isn’t good enough for more professional applications like recording podcasts, singing or recording an instrument.
For that the market offers a plethora of inexpensive external USB audio devices. From “sound cards” that offer 3.5mm jacks to USB microphones like the Yeti Blue to more expensive professional mixing devices there’s a tool for every imaginable purpose.
The home user can achieve great results with inexpensive USB sound cards and USB microphones. In the price range from $30 to $100 there’s many products to choose from. And as long as they come with OS X support Vector can make use of them.
If you want to record a podcast or someone playing an instrument we would strongly recommend a Yeti Blue USB microphone. For the price of ~$100 you get impressive quality that is only matched by far more expensive professional gear.
If you want to digitize tapes you can use virtually any USB sound card that offers the right input jacks (usually 3.5mm or Chinch).
For digitizing Vinyls you will need a special pre-amp that will cost between $30 and $50. You could get away with a normal USB sound card but you would have to invest more time in mastering and adjusting the recordings.
Once you have your USB audio device connected to your Mac and installed all drivers (make sure the system recognizes the device via the System Setting’s sound panel) recording from that device is straight forward: First select the device as the input source by clicking on Vector’s speaker button in the upper right corner. Then just press the “record” button. Voila.Recording Audio from other Applications
Sometimes you want to record something that’s “in your computer”. Like a Skype call or a Youtube video.
Though this is not as straight forward as recording from the microphone or a USB device it’s still manageable and needs ~10 minutes of one time setup. The idea is to route the system’s audio through a virtual audio device, record the audio and forward it to your speakers.
This might sound complicated but it really is easy to set up:
First you will need to download and install a software tool called “Soundflower”. You can get it either through searching on the internet or directly from our website: soundflower_2.0b2.zip
After you have successfully installed Soundflower start Audio Midi Setup.app which is located in “/Applications/Utilities/Audio Midi Setup.app”
Now you will have to create a “Multi-Output Device”: Click onto the little Plus Icon in the lower left corner of the Audio Midi Setup Window and select “Create Multi-Output Device”. Activate the checkboxes for “Soundflower (2ch)” and your sound card in the right part of the window.
Once the device is created you will have to set it as the default output device. To do this open System Preferences, select the Sound panel and select the “Multi-Output Device” as the default output device. (Don’t forget to set your Mac’s volume to 100% before switching to the Multi-Output device!)
In Vector select “Soundflower (2ch)” as the

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